File layout for QSS Complete offensive player stats - yyWKnnCO.txt

                         column
Field contents          location
--------------          --------
Full Name                 1- 25
ID #                     27- 30
Team                     32- 34
Team ID #                36- 39
Position                 41- 42
Injury Status                44
Started                      46 (1=yes, 0=no)
Played                       48 (1=yes, 0=no)
Taxi Squad (Inactive)        50 (1=yes, 0=no)
Passing Completions      52- 54
Passing Attempts         56- 58
Passing Yds              60- 62
Passing Intercepted      64- 65
Passing TDs              67- 68
Passing 2-pointers       70- 71
Sacked                   73- 75
Sacked Yards Lost        77- 79
Rushing Attempts         81- 83
Rushing Yds              85- 87
Rushing TDs              89- 90
Rushing 2-pointers       92- 93
Pass Receptions          95- 97
Receiving Yds            99-101
Receiving TDs           103-104
Receiving 2-pointers    106-107
PAT Made                109-111
PAT Attempted           113-115
PAT blocked             117-118
FG Made                 120-122
FG Attempted            124-126
FG blocked              128-129
FGM  1-29 yds           131-133
FGM 30-39 yds           135-137
FGM 40-49 yds           139-141
FGM 50-up yds           143-145
Fumbles lost            147-148
TDs (by distance)       150-153* (length varies based on scoring, see below)

* QSS Offensive Player Stats - TDs (by distance)
  ----------------------------------------------
  Starting at column 150, a 4-character repeating field represents all scores

Columns  Description
-------  -----------
    150  Scoring type (see below for legend of indicators) 
151-153  3-digit scoring distance in yards

Scoring indicators
==================
 T - TD thrown
 R - TD rushed
 C - TD caught
 K - Kickoff return
 P - Punt return
 B - Blocked kick return
 I - Interception return
 F - Defensive fumble return
 O - Offensive fumble return
 G - Successful FG
 U - Unsucessful (missed) FG
 M - Missed FG return
XT - 2-point conversion thrown*
XR - 2-point conversion rushed*
XC - 2-point conversion caught*

* - the digits following the 2-point conversion fields is the number of 
    conversions of that type scored by the player.
    XT01 - means the player threw  1 2-point conversions in the game.
    XR02 - means the player rushed 2 2-point conversions in the game.
    XC03 - means the player caught 3 2-point conversions in the game.

              Team ID Numbers
              ---------------
BUF 9000    BAL 9030    HOU 9031    DEN 9009
MIA 9002    CIN 9005    IND 9001    KC  9010
NE  9003    CLE 9006    JAC 9029    OAK 9011
NYJ 9004    PIT 9008    TEN 9007    SD  9012
DAL 9014    CHI 9019    ATL 9024    ARI 9017
NYG 9015    DET 9020    CAR 9028    STL 9025
PHI 9016    GB  9021    NO  9026    SF  9027
WAS 9018    MIN 9022    TB  9023    SEA 9013